Walking Paladin

As by Tommi's Walking Paladin guide, except using Highlord's Wrath
Vengeance's level is for a similar avenger (requires skill points)

Z=Zeal, V=Vengeance, F=Fanaticism, Cc=Concentration, Cv=Conviction
 
    Zeal Vengeance  
      With aura flashing     With aura flashing  
      Aura 1 Auras 1+2* Auras 1/2**     Aura 1 Auras 1+2* Auras 1/2**  
  Proportion of use 50 % 50 % Flashed Proportion of use 50 % 50 % Flashed  
Statistics Instructions Z+F Z+Cc Z+Cv Z+Cv+F* Z+Cv/F** V+F V+Cc V+Cv V+Cv+F* V+Cv/F** Notes
                         
Skill levels                        
Zeal level 0 if not using 8 8 8 8   0 0 0 0    
Vengeance level 0 if not using 0 0 0 0   27 27 27 27    
Fanaticism level 0 if not using 25 0 0 25   25 0 0 25    
Concentration level 0 if not using 0 25 0 0   0 25 0 0   Uninterruptable attack not taken into account in calculations
Conviction level 0 if not using 0 0 15 15   0 0 15 15    
Conviction defense decrease Not calculated, sorry 0 % 0 % 86 % 86 %   0 % 0 % 86 % 86 %   Check, e.g. http://www.cs.hmc.edu/~cbradfor/diablo2/skills.html
Might level 0 if not using 27 27 27 27   27 27 27 27   Act 2 mercenary can provide this aura
                         
Character stats                        
Character level   90 90 90 90   90 90 90 90    
Strength   153 153 153 153   153 153 153 153    
Dexterity   143 143 143 143   143 143 143 143    
Chance of Critical Strike Paladins: 0% 5.0 % 5.0 % 5.0 % 5.0 %   5.0 % 5.0 % 5.0 % 5.0 %  

UPDATE: This is an error! It should be 0 %.

                         
Equipment                        
Weapon base damage Avg dmg of its base weapon type 33 33 33 33   33 33 33 33   E.g. use the damage of Legendary Mallet for Schaefer's Hammer
+ min damage on weapon   10 10 10 10   10 10 10 10    
+ max damage on weapon   30 30 30 30   30 30 30 30    
Enhanced Damage on weapon   177 177 177 177   177 177 177 177    
+ min damage on equipment Not on weapon 15 15 15 15   15 15 15 15    
+ max damage on equipment Not on weapon 26 26 26 26   26 26 26 26    
Enhanced Damage on equipment Not on weapon 0 0 0 0   0 0 0 0    
Weapon Strength multiplier See notes 1 1 1 1   1 1 1 1   Maces: 1.1; Daggers, throwing weapons, and assassin claws: 0.75; Amazon only spears/javelins: 0.8; Other melee weapons: 1
Weapon Dexterity multiplier See notes 0 0 0 0   0 0 0 0   Daggers, throwing weapons, and assassin claws: 0.75; Bows and crossbows: 1; Amazon only spears/javelins: 0.5
Normal attack speed Include the effect of Fanaticism, if used 8 9 9 8   8 9 9 8    
Zeal attack speed Include the effect of Fanaticism, if used 4 5 5 4   4 5 5 4    
+AR from equipment "+X to Attack Rating" 225 225 225 225   225 225 225 225   Total AR = (Dex*4 + AR - 8) * (1 + AR%/100)
+AR% from equipment "Bonus to Attack Rating" 20 20 20 20   20 20 20 20   Total AR = (Dex*4 + AR - 8) * (1 + AR%/100)
Fire damage Average 0 0 0 0   0 0 0 0    
Cold damage Average 0 0 0 0   0 0 0 0    
Lightning damage Average 100.5 100.5 100.5 100.5   100.5 100.5 100.5 100.5    
Magic damage Average 90 90 90 90   90 90 90 90    
Deadly Strike maximum 100% 33.8 % 33.8 % 33.8 % 33.8 %   33.8 % 33.8 % 33.8 % 33.8 %   Checked only if Critical Strike does not occur
Life leech %   15.0 % 15.0 % 15.0 % 15.0 %   15.0 % 15.0 % 15.0 % 15.0 %    
                         
Monster stats                        
Monster level   90 90 90 90   90 90 90 90    
Defense 0 if "Ignore Target's Defense" 0 0 0 0   0 0 0 0    
Physical resistance Global +50% in hell difficulty 50 50 50 50   50 50 50 50   100 = immunity
Fire resistance   0 0 0 0   0 0 0 0   100 = immunity
Cold resistance   0 0 0 0   0 0 0 0   100 = immunity
Lightning resistance   0 0 0 0   0 0 0 0   100 = immunity
Magic resistance Typically 0% 0 0 0 0   0 0 0 0   100 = immunity
                         
Calculated                        
Number of hits   5 5 5 5   1 1 1 1    
Bonus to AR from skills Percentage bonus 240 80 80 240   440 280 280 440    
Attack rating   2840.4 1578 1578 2840.4   4418.4 3156 3156 4418.4    
Monster defense   0 0 0 0   0 0 0 0    
Chance to hit Theoretical 100.0 % 100.0 % 100.0 % 100.0 %   100.0 % 100.0 % 100.0 % 100.0 %    
Real chance to hit 5% and 95% caps applied 95.0 % 95.0 % 95.0 % 95.0 %   95.0 % 95.0 % 95.0 % 95.0 %    
Real attack speed First zeal hit is at normal attack speed 4.8 5.8 5.8 4.8   8 9 9 8    
Mana cost Per hit 0.4 0.4 0.4 0.4   10.5 10.5 10.5 10.5    
                         
Skill effects                        
Vengeance bonus Adds fire, cold and lightning dmg 0 0 0 0   226 226 226 226    
Fanaticism bonus   458 0 0 458   458 0 0 458    
Concentration bonus   0 420 0 0   0 420 0 0    
Might bonus   300 300 300 300   300 300 300 300    
Conviction effect Reduction in resistances 0 0 100 100   0 0 100 100    
                         
Damage calculations                        
Displayed weapon damage Average 114.18 114.18 114.18 114.18   114.18 114.18 114.18 114.18    
Final weapon damage Added min&max dmg from equipment 134.68 134.68 134.68 134.68   134.68 134.68 134.68 134.68    
Multiplier for physical damage Multiplies final weapon damage 10.11 9.73 5.53 10.11   10.11 9.73 5.53 10.11    
Multiplier for fire damage Multiplies final weapon damage 0 0 0 0   2.26 2.26 2.26 2.26    
Multiplier for cold damage Multiplies final weapon damage 0 0 0 0   2.26 2.26 2.26 2.26    
Multiplier for lightning damage Multiplies final weapon damage 0 0 0 0   2.26 2.26 2.26 2.26    
Multiplier for magic damage Multiplies final weapon damage 0 0 0 0   0 0 0 0    
                         
Modified resistances                        
Modified physical resistance No modification, actually 50 50 50 50   50 50 50 50    
Modified fire resistance Conviction reduces 0 0 -100 -100   0 0 -100 -100    
Modified cold resistance Conviction reduces 0 0 -100 -100   0 0 -100 -100    
Modified lightning resistance Conviction reduces 0 0 -100 -100   0 0 -100 -100    
Modified magic resistance No modification, actually 0 0 0 0   0 0 0 0    
                         
Damage per hit                        
Final physical damage Critical strike, deadly strike, resistance 933.1 898.1 510.4 933.1   933.1 898.1 510.4 933.1    
Final fire damage Resistance, bonus fire damage 0.0 0.0 0.0 0.0   304.4 304.4 608.8 608.8    
Final cold damage Resistance, bonus cold damage 0.0 0.0 0.0 0.0   304.4 304.4 608.8 608.8    
Final lightning damage Resistance, bonus lightning damage 100.5 100.5 201.0 201.0   404.9 404.9 809.8 809.8    
Final magic damage Resistance, bonus magic damage 90.0 90.0 90.0 90.0   90.0 90.0 90.0 90.0    
Total non-physical damage Sum of non-physical damages 190.5 190.5 291.0 291.0   1103.6 1103.6 2117.3 2117.3    
                         
Damage per second                        
Physical damage per second   4617.1 3677.4 2090.0 4617.1 3353.5 2770.2 2369.9 1346.9 2770.2 2058.6  
Non-physical damage per second   942.6 780.1 1191.6 1439.8 1315.7 3276.4 2912.4 5587.2 6285.6 5936.4  
                         
Results                        
Total damage per second   5559.6 4457.5 3281.6 6056.9 4669.3 6046.6 5282.2 6934.1 9055.9 7995.0  
Life returned per second   346.3 275.8 156.8 346.3 251.5 207.8 177.7 101.0 207.8 154.4  
Mana consumed per second   2.1 1.7 1.7 2.1 1.9 32.8 29.2 29.2 32.8 31.0  
Mana leech required to offset   0.1 % 0.1 % 0.2 % 0.1 % 0.1 % 2.4 % 2.5 % 4.3 % 2.4 % 3.0 %  
                         
          * Do not use this as a final result ** Result when auras are flashed       * Do not use this as a final result ** Result when auras are flashed